The present work has the objective of developing a system for the automatic recognition of a playing card on a table, as part of a more general project to create a device to assist the blind in the chance game called “cuarenta”. The aim of this device will be to inform the user about the cards being played, via audio. For this phase of the project the algorithm used was k-NN, trained with a set of alphanumeric synthetic characters. The test set contained photographs taken in controlled lighting conditions, with the card positioned in arbitrary orientations. The parameterization of the algorithm gave a value of 1 as the optimal k, with which a classification error of 5% was obtained in the test set. Only two characters were confused by the c...
[EN] The paper presents a new navigation and object detector device for blind people based on Time-o...
El artículo describe el prototipo de un circuito con un identificador de radiofrecuencia (RFID, por ...
[EN] The paper describes the results of virtual sound localization via an object detector in laborat...
Abstract The present work has the objective of developing a system for the automatic recognition of...
This work presents the recognition of playing cards on a table as part of a larger project wich purp...
This paper makes a research focused on people with visual disabilities have been discriminated over ...
Los audiojuegos son juegos electrónicos que utilizan claves auditivas en lugar de las característica...
El presente trabajo consiste en el desarrollo de un sistema para la detección y reconocimiento aut...
La discapacidad involucra diferentes limitantes con las que convive día a día el individuo que la su...
Lo que se presenta en este documento es una experimentación sobre el desarrollo y los resultados de ...
This project identifies the need for interactive material for people with visual impairment through ...
International audienceTraditional card games are an alternative to parlour games making it possible ...
This document presents the experimentation, development and results of testing conducted on a comput...
En Ecuador existen más de trescientos mil invidentes, cifra que crece cada día. La mayoría de estas...
Serious multimodal video games based on audio and haptics have been used to help developing new skil...
[EN] The paper presents a new navigation and object detector device for blind people based on Time-o...
El artículo describe el prototipo de un circuito con un identificador de radiofrecuencia (RFID, por ...
[EN] The paper describes the results of virtual sound localization via an object detector in laborat...
Abstract The present work has the objective of developing a system for the automatic recognition of...
This work presents the recognition of playing cards on a table as part of a larger project wich purp...
This paper makes a research focused on people with visual disabilities have been discriminated over ...
Los audiojuegos son juegos electrónicos que utilizan claves auditivas en lugar de las característica...
El presente trabajo consiste en el desarrollo de un sistema para la detección y reconocimiento aut...
La discapacidad involucra diferentes limitantes con las que convive día a día el individuo que la su...
Lo que se presenta en este documento es una experimentación sobre el desarrollo y los resultados de ...
This project identifies the need for interactive material for people with visual impairment through ...
International audienceTraditional card games are an alternative to parlour games making it possible ...
This document presents the experimentation, development and results of testing conducted on a comput...
En Ecuador existen más de trescientos mil invidentes, cifra que crece cada día. La mayoría de estas...
Serious multimodal video games based on audio and haptics have been used to help developing new skil...
[EN] The paper presents a new navigation and object detector device for blind people based on Time-o...
El artículo describe el prototipo de un circuito con un identificador de radiofrecuencia (RFID, por ...
[EN] The paper describes the results of virtual sound localization via an object detector in laborat...